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Old Jul 18, 2005, 11:00 PM // 23:00   #21
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I was thinking of this as well.
/signed
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Old Oct 11, 2005, 04:00 AM // 04:00   #22
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this is a great idea...

/signed
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Old Oct 11, 2005, 04:52 AM // 04:52   #23
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Quote:
Originally Posted by Hibou
Ok, only positive comments so far... Does anybody see bad consequences this change could bring ?
one potential problem i see is in pvp, my guild routinely identifies our enemies by their numbers, which is directly related to their spots on the party window

if they had the ability to change that at will, it would throw us off rather badly
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Old Oct 11, 2005, 04:55 AM // 04:55   #24
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On vent/ts in pvp. When someone dies, its "ressing two" or "ressing seven". If you can mix it up however you want....confusion.

Also, monks sometimes "split up" their heals, four and four. Imagine the confusion "I get bottom you get top" and someone ends up not having heals.

work out those and you get a /signed.
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Old Oct 11, 2005, 05:54 AM // 05:54   #25
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/signed

They should absolutely have this. But only let the party leader do it. Let the party leader arrange the party by dragging character names around.

As already stated, letting each player have a different order in his personal view would screw up Vent/TS big-time. That is why only the party leader should be able to do it.

Definitely saves a lot of time in PVP party making.

And also when you are going to Fissure or UW and then it randomizes your party order once you get in - what the heck?!

Not only does this screw up the ability to put your players in a cohesive arrangement, but also if a very horrible griefing player gets your party killed by playing stupidly in Fissure, he may be the leader after the party dies. Not the real player who spent all the time putting the party together.

Last edited by Navaros; Oct 11, 2005 at 05:57 AM // 05:57..
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Old Oct 11, 2005, 06:38 AM // 06:38   #26
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/signed


YES, yes,yes, yes, YES!
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Old Dec 15, 2005, 03:53 PM // 15:53   #27
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much agreed, not sure If I like it to be party based (only group leader can arrange) or personal based but other then that the first poster covered all my other concerns. No more having to leave and rejoin before entering into missions sounds quite nice indeed.
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Old Dec 15, 2005, 04:37 PM // 16:37   #28
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/signed, great idea!
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Old Dec 15, 2005, 04:40 PM // 16:40   #29
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/signed, a great idea that is not already on my summary thread therefore I shall add it along with link.
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Old Aug 05, 2006, 12:39 PM // 12:39   #30
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/signed

I'd like to have the ability to arrange as I see fit, but with the TS/pvp problem, I think having at least the party leader able to organize it would be nice. Huzzah!
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Old Aug 05, 2006, 01:34 PM // 13:34   #31
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/signed

Quote:
Originally Posted by Kakumei
one potential problem i see is in pvp, my guild routinely identifies our enemies by their numbers, which is directly related to their spots on the party window

if they had the ability to change that at will, it would throw us off rather badly
I thought the idea was only for towns and outposts, if not then /unsigned

And while we're at it, how about a ready button with a little light in it at the end of our health bars, the enter mission button only working when they have all been pushed? The light is so everyone can see when everyone else is or isn't ready. You know, like RTS online lobbies have had for 10 years . Come on Anet, you know it makes sense.
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Old Jan 29, 2007, 05:30 AM // 05:30   #32
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/signed

it can be limited to outpost only
(didn't want to make another thread, so i brought back this zombie)
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Old Jan 30, 2007, 02:52 PM // 14:52   #33
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/SIGNED For making it easier on our monks.

Mega Mouse
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Old Jan 30, 2007, 06:13 PM // 18:13   #34
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Wow, this is an old thread. I guess if Anet hasn't done it by now we'll never see it, but I think it's a great idea. Personally, I'd like an option (in towns or outposts only) to re-arrange my party list however I wish, but I can definitely see the drawback to TS players.

How about this? Allow each player to customize the list to their wishes UNLESS the party leader overrides the option. (Yeah, I know, I'm asking for too much)

I also love the idea of implementing a "ready" button for missions. I'm absolutely sick of mission leaders clicking "enter mission" even though I've said "wait a moment, swapping skills". One time, I had a leader warp into the mission while I have 3 empty slots on my bar, even though I was screaming, "STOP!!! WAIT!!!" through the entire countdown.
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Old May 16, 2009, 12:50 AM // 00:50   #35
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/signed

I customized my keys so that I can quickly select my allies, (QWER = ally 1, 2, 3, 4;ASDF = 5,6,7,8; ZXCV = 9,10,11,12) but it would still be nice to be able to put priority allies on top, or group by melee/spellcaster/monk.
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